Special Conditions Key |
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No Focus |
No Spells/Bombs |
No Vertical |
No Misses |
Tool-Assisted |
Unmarked Tool Assist |
Pacifist |
Other |
Desynced Replay |
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Player | Game | Character Route | Score | Progress / Spell Card | Upload Date | Special Conditions |
Version | Difficulty | Misses | Spells | Slow% | Human Ratio | Record Date |
Comments |
(Jprebs) | IN |
Remilia & Sakuya |
840,553,080 |
All Clear |
2014-04-26 08:10:21 |
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1.00d |
Normal |
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0.128% |
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(Cactu) | EoSD |
ReimuB |
458,029,480 |
All Clear |
2014-04-26 06:31:55 |
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Extra |
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0.025% |
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improved score |
(chum) | StB |
Aya |
431,860 |
All Clear |
2014-04-26 05:10:23 |
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1.02a |
None |
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|
0.090% |
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7-7, 351 shots taken. You get a retry each time you shoot before the nice shot. |
(chum) | StB |
Aya |
874,110 |
All Clear |
2014-04-26 05:09:20 |
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1.02a |
None |
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0.000% |
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7-6, 1008 shots taken. This one's mean, too! |
(chum) | StB |
Aya |
280,450 |
All Clear |
2014-04-26 02:12:44 |
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1.02a |
None |
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0.080% |
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7-5, 229 shots taken. Pretty mean one. |
(chum) | StB |
Aya |
734,300 |
All Clear |
2014-04-26 02:11:44 |
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1.02a |
None |
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0.000% |
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7-4, 554 shots taken. This scene is very difficult, Remilia truly is the master of wallmaku, but it's comforting that you don't have to go for nice shots all the time. |
(chum) | StB |
Aya |
788,250 |
All Clear |
2014-04-26 02:10:07 |
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1.02a |
None |
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|
0.040% |
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7-3, 297 shots taken. If Sakuya moves up when you want to shoot, you're gonna get a lousy picture. There's hardly enough time to defensive shot and retry. |
(chum) | StB |
Aya |
156,720 |
All Clear |
2014-04-26 02:08:54 |
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1.02a |
None |
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0.000% |
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7-2, 267 shots taken. I've tried the high score method for this scene but can't seem to survive for even 20 seconds, so this throwaway run will do for now. |
(chum) | StB |
Aya |
952,020 |
All Clear |
2014-04-26 00:14:11 |
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1.02a |
None |
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0.070% |
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7-1, 798 shots taken. Content with this for now. |
(chum) | StB |
Aya |
888,060 |
All Clear |
2014-04-25 23:37:08 |
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1.02a |
None |
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0.060% |
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7-1, 724 shots taken. I really don't like this scene. Still trying to figure out the boss movement on this one. |
(chum) | StB |
Aya |
376,120 |
All Clear |
2014-04-25 23:35:16 |
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1.02a |
None |
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0.000% |
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6-8, 254 shots taken. You have to count on (random?) "spikes" in the score for the nice shot to be worth it. Just take a picture of Youmu when she's about to move if you don't want to deal with that. |
(chum) | StB |
Aya |
503,240 |
All Clear |
2014-04-25 23:34:11 |
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1.02a |
None |
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0.000% |
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6-7, 134 shots taken. I was a bit lazy with this scene. |
(chum) | StB |
Aya |
410,240 |
All Clear |
2014-04-25 23:33:38 |
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1.02a |
None |
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0.000% |
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6-6, 382 shots taken. The pellets and arrowheads have the same colour during slowed time, making it difficult to see the pellets going through the arrowheads. |
(Bloody Youkai) | PCB |
SakuyaA |
148,984,160 |
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2014-04-25 21:03:03 |
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1.00b |
Hard |
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0.111% |
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(Bloody Youkai) | PCB |
SakuyaA |
148,984,160 |
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2014-04-25 20:53:18 |
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1.00b |
Hard |
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0.111% |
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(Higgelhiggel) | PCB |
SakuyaA |
301,731,860 |
All Clear |
2014-04-25 15:02:33 |
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1.00b |
Hard |
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0.301% |
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Saving my first Hard clear |
(Cactu) | EoSD |
ReimuB |
416,305,520 |
All Clear |
2014-04-25 13:07:30 |
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Extra |
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0.030% |
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first attempt at ex scoring |
(Pierrot) | EoSD |
MarisaB |
317,131,690 |
All Clear |
2014-04-25 05:57:22 |
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Extra |
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0.060% |
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(chum) | StB |
Aya |
330,150 |
All Clear |
2014-04-25 03:39:36 |
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1.02a |
None |
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0.000% |
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6-5, 356 shots taken. I have no idea what you're supposed to do here other than to try to sense when there's a lot of bullets around Chen. |
(chum) | StB |
Aya |
886,120 |
All Clear |
2014-04-25 03:38:10 |
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1.02a |
None |
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0.000% |
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6-3, 308 shots taken. The shot timing is pretty difficult and and you'll get walled easily in the ideal spot. |
(chum) | StB |
Aya |
188,130 |
All Clear |
2014-04-25 03:37:12 |
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1.02a |
None |
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0.060% |
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6-2, 151 shots taken. I don't really grasp this one. |
(chum) | StB |
Aya |
340,080 |
All Clear |
2014-04-25 03:36:31 |
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1.02a |
None |
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0.000% |
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6-1, 387 shots taken. It's mind-boggling how bad this scene is for scoring. |
(chum) | StB |
Aya |
457,270 |
All Clear |
2014-04-25 01:27:02 |
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1.02a |
None |
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0.000% |
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5-8, 454 shots taken. I had a few better runs get to the very last photo, only to die. Oh well. |
(chum) | StB |
Aya |
343,620 |
All Clear |
2014-04-25 01:25:36 |
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1.02a |
None |
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0.000% |
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5-7, 410 shots taken. Pretty uninteresting scene. |
(chum) | StB |
Aya |
166,430 |
All Clear |
2014-04-25 01:25:03 |
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1.02a |
None |
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0.110% |
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5-6, 240 shots taken. I really don't have the patience to learn a good score route for this scene right now. |
(chum) | StB |
Aya |
283,790 |
All Clear |
2014-04-24 23:44:45 |
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1.02a |
None |
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0.060% |
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5-5, 399 shots taken. The score in this scene is really random. |
(chum) | StB |
Aya |
265,590 |
All Clear |
2014-04-24 23:42:48 |
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1.02a |
None |
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0.050% |
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5-4, 787 shots taken. This was simpler to learn than I thought, but I find it rather monotonous so I settled for this mediocre run. |
(chum) | StB |
Aya |
419,490 |
All Clear |
2014-04-24 23:41:27 |
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1.02a |
None |
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0.000% |
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5-3, 702 shots taken. It's pretty easy time the nice shot, but tricky to get into the correct positions. |
(chum) | StB |
Aya |
246,110 |
All Clear |
2014-04-24 23:39:54 |
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1.02a |
None |
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0.070% |
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5-2, 586 shots taken. This scene is utterly demonic. As if the brutal difficulty of getting the self shot, nice shot and centering the boss wasn't enough, on the later photos the pellet bullets are really pressuring. |
(chum) | StB |
Aya |
223,050 |
All Clear |
2014-04-24 23:38:57 |
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1.02a |
None |
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0.000% |
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5-1, 407 shots taken. When going for good photos, the self shot is extremely unreliable, it doesn't matter if Aya is in the picture, as long as her foot is cut off you simply don't get the bonus. As such, I compromised and finished a run with worse pictures. |
(Pukuriripo) | UFO |
ReimuB |
50,204,350 |
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2014-04-24 10:08:40 |
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1.00b |
Normal |
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0.080% |
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Stage 5 normal, all spell captured. death: shou last non-spell |
(kawaiiyousei1999) | EoSD |
ReimuB |
39,912,450 |
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2014-04-24 07:29:44 |
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Lunatic |
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0.285% |
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this is the furthest I have ever made it in Lunatic modo xDDD *lol* |
(chum) | StB |
Aya |
265,990 |
All Clear |
2014-04-24 04:25:10 |
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1.02a |
None |
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0.000% |
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4-9, 345 shots taken. I don't really understand how to get good photos here, so let's just call this a lucky run. |
(chum) | StB |
Aya |
426,550 |
All Clear |
2014-04-24 04:24:33 |
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1.02a |
None |
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0.000% |
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4-8, 391 shots taken. Dat last shot. |
(chum) | StB |
Aya |
285,930 |
All Clear |
2014-04-24 04:22:22 |
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1.02a |
None |
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0.000% |
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4-7, 412 shots taken. This one is quite difficult and obnoxious. |
(Anon) | TD |
Reimu |
0 |
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2014-04-24 03:49:07 |
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1.00c |
Lunatic |
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0.000% |
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Miko's finale, right side of the screen only. Died at some 25 seconds of spellcard left. |
(chum) | StB |
Aya |
300,210 |
All Clear |
2014-04-24 00:45:38 |
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1.02a |
None |
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0.000% |
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4-6, 282 shots taken. Lots of random 25k photos when using this strategy. |
(chum) | StB |
Aya |
274,140 |
All Clear |
2014-04-24 00:44:32 |
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1.02a |
None |
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0.000% |
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4-5, 309 shots taken. I lost two possible 300k runs due to missing the last nice shot. The nice shots are quite difficult in this one and you also have to be patient with your position which you unfortunately have little freedom over. |
(chum) | StB |
Aya |
174,020 |
All Clear |
2014-04-24 00:43:43 |
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1.02a |
None |
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0.000% |
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4-4, 317 shots taken. This scene is pretty simple, but getting the optimal shots is obviously hard and It's easy to let the timer run down too much while trying to set up for a good shot. |
(chum) | StB |
Aya |
265,030 |
All Clear |
2014-04-24 00:42:31 |
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1.02a |
None |
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0.000% |
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4-3, 238 shots taken. I don't really want to learn this scene, so I just winged it and accepted this "whatever" run. |
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