Special Conditions Key |
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No Focus |
No Spells/Bombs |
No Vertical |
No Misses |
Tool-Assisted |
Unmarked Tool Assist |
Pacifist |
Other |
Desynced Replay |
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Player | Game | Character Route | Score | Progress / Spell Card | Upload Date | Special Conditions |
Version | Difficulty | Misses | Spells | Slow% | Human Ratio | Record Date |
Comments |
(MK) | StB |
Aya |
2,286,470 |
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2009-07-10 20:01:21 |
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1.02a |
None |
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0.050% |
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Scene EX-5, 1063 shots taken. Not that hard of a card to most but horrifically frustrating when trying to score well on it is how I would describe this card. |
(MK) | StB |
Aya |
1,206,350 |
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2009-07-10 19:58:36 |
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1.02a |
None |
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0.000% |
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Scene EX-4, 1083 shots taken. If there's one replay I'm proud of, it's this one. I ended up dying so much on this card that I started doing the earlier shots much better. I have no idea what happened during the third shot but it wasn't the first time it happened. The last shot was total luck however. |
(MK) | StB |
Aya |
1,804,160 |
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2009-07-10 19:53:29 |
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1.02a |
None |
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0.000% |
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Scene EX-3, 531 shots taken. The snow danmaku that comes out every other wave forced me into the lasers a lot. Be sure to take defensive shots here. |
(MK) | StB |
Aya |
1,158,270 |
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2009-07-10 19:50:43 |
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1.02a |
None |
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0.000% |
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Scene EX-2, 374 shots taken. It's very difficult getting the cross orbs from the previous wave Flandre shot along with the nice shot but it's quite the sizable increase to points. |
(MK) | StB |
Aya |
672,000 |
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2009-07-10 19:47:59 |
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1.02a |
None |
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0.000% |
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Scene EX-1, 240 shots taken. Very simple, hard to navigate but that's all there is to it. |
(MK) | StB |
Aya |
6,068,710 |
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2009-07-10 19:45:17 |
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1.02a |
None |
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0.000% |
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Scene 10-8, 1668 shots taken, level total 11724390 points. The only card in the game I turn on fullscreen mode for. This card isn't that difficult really. You just need very precise movements. I frequently didn't tap up strongly enough and died during the first three shots due to it. The danmaku in the second phase isn't that dense and not that difficult if you take your pictures right. During the last three shots I died due to being to close quite a few times because I wanted a shot over 2 million. I'm very happy that I get shot over 2 million in this replay and I broke 6 million. |
(MK) | StB |
Aya |
383,150 |
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2009-07-10 19:36:39 |
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1.02a |
None |
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0.000% |
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Scene 10-7, 244 shots taken. This is very easy card for so late in the game. |
(MK) | StB |
Aya |
1,051,380 |
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2009-07-10 19:35:10 |
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1.00a |
None |
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0.000% |
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Scene 10-6, 2785 shots taken. Yes, 2785 shots taken. I despise this card. |
(MK) | StB |
Aya |
393,950 |
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2009-07-10 19:32:57 |
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1.00a |
None |
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0.000% |
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Scene 10-5, 1249 shots taken. It was hard getting those last two shots. |
(MK) | StB |
Aya |
789,290 |
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2009-07-10 19:31:49 |
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1.00a |
None |
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0.000% |
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Scene 10-4, 466 shots taken. This might possibly be the last scene I completed the first time through though I'm not exactly sure anymore as it could've also been scene EX-8. |
(MK) | StB |
Aya |
403,060 |
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2009-07-10 19:28:02 |
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1.02a |
None |
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0.000% |
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Scene 10-3, 148 shots taken. Just keep circling around Komachi. Hard to actually take a picture of her though. |
(MK) | StB |
Aya |
923,770 |
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2009-07-10 19:26:03 |
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1.02a |
None |
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0.130% |
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Scene 10-2, 1323 shots taken. Just stay in the middle is all the advice I can give here. |
(MK) | StB |
Aya |
1,711,080 |
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2009-07-10 19:24:35 |
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1.02a |
None |
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0.000% |
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Scene 10-1, 948 shots taken. I like this card. |
(MK) | StB |
Aya |
940,570 |
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2009-07-10 19:22:00 |
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1.02a |
None |
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0.000% |
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Scene 9-8, 488 shots taken, level total 5526630 points. You just have to be good at navigating small gaps and remembering to take defensive shots here. |
(MK) | StB |
Aya |
656,720 |
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2009-07-10 19:18:48 |
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1.02a |
None |
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0.000% |
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Scene 9-7, 329 shots. It took me a while to discover a suitable strategy for this card, but after I found it, this card became really easy. |
(MK) | StB |
Aya |
601,380 |
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2009-07-10 19:17:25 |
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1.02a |
None |
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0.000% |
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Scene 9-6, 1888 shots taken. I died a lot on this scene. Now that's out of the way, the best time to take a picture for the first 3 shots is right between those chime sounds, that sound should totally be disregarded after the second wave arrives. You want to complete this scene as fast as you can after the first 3 shots because the longer Kaguya shoots the higher the chance of facing an entirely gap-free wave. |
(MK) | StB |
Aya |
510,970 |
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2009-07-10 19:10:52 |
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1.02a |
None |
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0.000% |
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Scene 9-5, 341 shots taken. It's hard timing the nice shots but otherwise it's just another card that needs to be memorized. |
(MK) | StB |
Aya |
632,680 |
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2009-07-10 19:09:13 |
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1.02a |
None |
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0.260% |
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Scene 9-4, 225 shots taken. The only thing difficult here is the timing of when to shoot. |
(MK) | StB |
Aya |
1,106,460 |
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2009-07-10 19:07:46 |
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1.02a |
None |
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0.000% |
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Scene 9-3, 838 shots taken. The petal bullets were the bane of me in this scene. The best moment for taking pictures seems to be when the butterfly spread is slightly larger than the nice shot circle. Also you have to hope Eiren doesn't move in your direction twice in a row. |
(MK) | StB |
Aya |
561,830 |
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2009-07-10 19:04:00 |
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1.02a |
None |
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0.000% |
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Scene 9-2, 294 shots taken. Easy scene, you just have to hope Kaguya moves how you want her to. |
(MK) | StB |
Aya |
516,020 |
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2009-07-10 19:02:29 |
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1.02a |
None |
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0.040% |
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Scene 9-1, 811 shots taken. I am utterly baffled at how Omni did this scene. |
(MK) | StB |
Aya |
2,195,920 |
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2009-07-10 19:00:39 |
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1.02a |
None |
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0.000% |
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Scene 8-8, 493 shots taken, level total 7132180 points. I'm very glad to have gotten over 2 million points on this scene |
(MK) | StB |
Aya |
599,540 |
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2009-07-10 18:57:19 |
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1.02a |
None |
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0.000% |
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Scene 8-7, 1867 shots taken. After the seventh shot you will most likely die. |
(MK) | StB |
Aya |
811,920 |
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2009-07-10 18:55:23 |
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1.02a |
None |
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0.000% |
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Scene 8-6, 565 shots taken. Not much to say about this card. |
(MK) | StB |
Aya |
735,680 |
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2009-07-10 18:54:28 |
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1.02a |
None |
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0.000% |
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Scene 8-5, 689 shots taken. This is in a few ways similar to scene 7-8 for me. There are random bullets littering the screen, if I charge fast enough I'm ready just before a nice shot and I constantly take the picture right before the nice shot. |
(Another Stage Si) | IN |
Reimu |
3,001,407,770 |
All Clear |
2009-07-10 18:52:40 |
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1.00d |
Hard |
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0.136% |
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And combo breaker. Oh wait, I haven't practiced this stage for shit. |
(MK) | StB |
Aya |
831,600 |
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2009-07-10 18:50:47 |
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1.02a |
None |
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0.000% |
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Scene 8-4, 214 shots taken. The lasers are pretty streamable here and the bullets they leave behind go off in ways that leave gaps so it's fairly easy. |
(MK) | StB |
Aya |
534,770 |
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2009-07-10 18:47:42 |
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1.02a |
None |
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0.000% |
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Scene 8-3, 360 shots taken. You want shots of her in the center. Also don't go down too much or you might be unable to get close to her again. |
(MK) | StB |
Aya |
726,440 |
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2009-07-10 18:45:52 |
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1.02a |
None |
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0.200% |
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Scene 8-2, 763 shots taken. After you take the shot wait a second or so before moving to a diffirent lane to misdirect Yuyuko's first barrage of bubble bullets. For more points only take shots of her when you're directly under her. |
(MK) | StB |
Aya |
696,310 |
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2009-07-10 18:43:06 |
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1.02a |
None |
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0.000% |
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Scene 8-1, 467 shots taken. You always want the card Ran throws out to be moving towards her when you take the picture. |
(MK) | StB |
Aya |
774,130 |
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2009-07-10 18:39:11 |
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1.02a |
None |
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0.000% |
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Scene 7-8, 1863 shots taken, level total 4673380 points. On this card it's possible to shoot the large pulses of death before the nice shot arrives and you're almost garunteed to die if you don't shoot the death pulses in time so it makes for very nervous playing. I settled for this. |
(MK) | StB |
Aya |
349,870 |
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2009-07-10 18:33:34 |
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1.02a |
None |
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0.000% |
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Scene 7-7, 327 shots taken. It's hard getting close to her but it's possible. |
(MK) | StB |
Aya |
806,180 |
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2009-07-10 18:32:25 |
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1.02a |
None |
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0.090% |
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Scene 7-6, 192 shots taken. Really simple scene. Just wait for her to spawn a few bats and shoot when she moves into the middle of them. |
(MK) | StB |
Aya |
272,960 |
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2009-07-10 18:30:52 |
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1.02a |
None |
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0.000% |
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Scene 7-5, 1379 shots taken. I hate this card, I really do. |
(MK) | StB |
Aya |
708,480 |
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2009-07-10 18:29:32 |
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1.02a |
None |
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0.000% |
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Scene 7-4, 568 shots taken. "More bullets>nice shots" in this scene. It's best to move back near the bottom so you can focus dodging on Remi's random direction waves and not worry where to be when she's spawning more bullets. Gets a bit hard to navigate near her later though. |
(MK) | StB |
Aya |
704,470 |
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2009-07-10 18:26:28 |
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1.00a |
None |
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0.000% |
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Scene 7-3, 405 shots taken. My oldest replay from back when I just named them after the scene number. |
(MK) | StB |
Aya |
132,080 |
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2009-07-10 18:23:35 |
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1.02a |
None |
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0.000% |
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Scene 7-2, 76 shots taken. It's annnoying to move above her is all I can say about this card. |
(MK) | StB |
Aya |
925,210 |
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2009-07-10 18:22:35 |
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1.02a |
None |
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0.000% |
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Scene 7-1, 613 shots taken. It took quite a bit of time to full realize how to score well on both the first 3 shots, the middle 3 shots are hard to take due to knives all over the place, and because I didn't get to the last 3 shots alot it took me a while to figure out that I needed to move quickly and alternate between the middle lane and a diagonal one. I however like this card quite a bit. |
(MK) | StB |
Aya |
354,290 |
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2009-07-10 18:15:09 |
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1.02a |
None |
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0.000% |
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Scene 6-8, 287 shots taken, level total 3274230 points. Another nice shots not really reccomended card. |
(MK) | StB |
Aya |
543,660 |
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2009-07-10 18:10:04 |
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1.02a |
None |
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0.000% |
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Scene 6-7, 282 shots taken. I was surprised at how high it was possible to score on this card when I looked at the high scores for it. |
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